Ancar Network Wiki
(Added missing general rules)
Tag: Visual edit
(Fixed wrong info, Mithril armor isn't allowed in wars!)
Tag: Visual edit
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* During battles, the conquest gets set to a certain value that NPCs from both sides will spawn.
 
* During battles, the conquest gets set to a certain value that NPCs from both sides will spawn.
 
* If you die it is forbidden to do /back.''' ''<u>This will result in a ban if you do so.</u>'''''
 
* If you die it is forbidden to do /back.''' ''<u>This will result in a ban if you do so.</u>'''''
* Only faction's armor is allowed, only kings can use Mithril armor, only elven kings can use Galvorn.
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* Only faction's armor is allowed, only elven kings can use Galvorn, Morgul and mithril armor are forbidden.
 
* Your units can wear only faction's items.
 
* Your units can wear only faction's items.
 
''(Further rules specific for a certain type of Battle can be read [[Types of Battle|here]])''
 
''(Further rules specific for a certain type of Battle can be read [[Types of Battle|here]])''

Revision as of 08:49, 24 July 2019

Introduction

The Staff, in the Event of unacceptable Delays or the Impossibility of reaching an Agreement, has the Right to decide independently on the Date of the Battle. The Staff has the Right to take any Action to resolve any Problems.

War Rules

General War Rules

  • Anyone walking outside the battlefield left the battle and cannot return. This will be seen as surrender.
  • Some players may be late however they can enter only 5 minutes after the start of the battle. They are forbidden to bring troops.
  • Later entry has to be approved by staff and both sides leaders.
  • /tpa is forbidden! If you fell in a hole, just dig yourself up or place certain blocks.
  • During battles, the conquest gets set to a certain value that NPCs from both sides will spawn.
  • If you die it is forbidden to do /back. This will result in a ban if you do so.
  • Only faction's armor is allowed, only elven kings can use Galvorn, Morgul and mithril armor are forbidden.
  • Your units can wear only faction's items.

(Further rules specific for a certain type of Battle can be read here)

Overseeing Staff Member

  • Finds a battleplace before the battle if the defender's side haven't decided a battleground yet.
  • Orders both sides to create a war fellowship, the overseeing staff member has to be in both with both map locations enabled. This way the staff member can see who has wandered outside the area and therefor disqualified.
  • Check the armies if the armies are legal. They can check using the Battalion Rules website.
  • Before the battle, the overseeing staff member will set the conquest value so NPCs from both sides will be able to spawn.
  • In presence of outnumbered condition, Staff can take the decision to limit the number of armies permitted to a certain side.

Participants

  • 10 minutes before the battle. The overseeing staff member will check your armies. Both sides will be waiting at the battle place, during these 10 minutes it is forbidden to attack the opposing team before the official announcement of the beginning of the battle.
  • If you will participate in a war the staff member assumes you know the specific rules.

Volunteers & Allies

If the specific faction that wants to volunteer for the war isn't connected to the faction it wants to help (via sea or land) it is not allowed to bring any troops. The king can also forbid to let his subordinates bring any troops.

War Types

There is a main war type which is the War of Conquest (standard war type), the Civil war instead happens only when someone wants to overthrow his king and it's a variation of the main war type.

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War of Conquest

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Civil War

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War Informations

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Declaration of War

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Casus Belli

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Types of Battle

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Conquered Territories Rules

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