Ancar Network Wiki

What is the Colonization System

Each Race has it's own settlement used for colonization. When you've successfully met the requirements and obtained 1 colonization point, you have to ask either a staff member, a builder or a cartographer for recognition of your build and pay them your colonization point. Cartographers can use fly when recognizing a build only if they have it already. After recognition, cartographers have to either record a video of them destroying the colonization point and send it to staff (preferrably with current date visible) or wait for someone from staff team to join and give colonization point to them. Both cartographers and builders are allowed to recognize other settlements aswell. It is prohibited to recognize settlements of your own faction or settlements you helped building.

Colonizing across Land

Provinces which aren't Part of a Faction and are ruled by no one, can be annexed with these Requirements:

  • The Province MUST be unowned
  • The Province must border your Faction
  • You need to build a Recognized Settlement in the Province (Each race has their own settlement used for colonization)
  • You have to be member of the faction or member of the empire that faction is a part of to colonize for it

Province Exchange

A province can be exchanged for another province if the two factions which wish to exchange border. Province exchange is limited to 1:1, 2:2, 3:3 ect. transfers. Such an exchange costs 1 Colonization Point per province transferred. (1:1 - 1 CP;2:2 - 2 CP ect.) Only Border provinces or sea provinces up to 3 sea titles away can be exchanged and there has to be a connection to mainland!.

In order to exchange a province you must write in #roleplay_stories about the exchange. A successful exchange will be announced in #colonization_recognitions like in the example below:

Province x (Faction x) <---> Province y (Faction y) #roleplay-stories

Province x now belongs to y.

Province y now belongs to x.

An updated version of the official map with the exchanged provinces will be available asap.

Oversea Colonization

  • You need to build a Village or City with a port
    • More info about Villages or Cities in the various race settlements pages.

To travel the sea, your port must have:

  • 1 transport ship per sea province that you need to cross to reach your destination. (Minimum 5 blocks wide and 17 long, with at least 8 chests, 1 crafting table, 2 barrels and 4 beds inside.)

Once you have enough ships to reach your destination you need to build another settlement with a port in the target province.

If staff checks your fleet and recognized both settlements the province is yours.

You also might be interested in further information about Battle Rules.

Last Update by Xavron 30/04/2021